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    5. 3D Math Primer for Graphics and Game Development (inbunden, eng)

    3D Math Primer for Graphics and Game Development (inbunden, eng)

    This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and i...

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    Produktbeskrivning

    This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics.

    The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.




    Format Inbunden
    Omfång 846 sidor
    Språk Engelska
    Förlag Taylor & Francis Inc
    Utgivningsdatum 2011-11-02
    ISBN 9781568817231

    Specifikation

    Böcker

    • Format Inbunden
    • Antal sidor 846
    • Språk Engelska
    • Utgivningsdatum 2011-11-02
    • ISBN 9781568817231
    • Förlag Taylor & Francis Inc

    Leverans

    Betalning

    Specifikation

    Böcker

    • Format Inbunden
    • Antal sidor 846
    • Språk Engelska
    • Utgivningsdatum 2011-11-02
    • ISBN 9781568817231
    • Förlag Taylor & Francis Inc
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